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- on mouseDown
- CheckThis(0, clickOn())
- end
-
- on CheckThis ObjRef, me
- global SoundFileMode
- set SoundFileMode to 1
- selSoundFileType(1, 1)
- set the puppet of sprite me to 1
- set the castNum of sprite (me + 1) to the number of cast "WAV_0"
- set the castNum of sprite me to the number of cast "AIF_1"
- set the castNum of sprite (me + 2) to the number of cast "AUD_0"
- updateStage()
- end
-
- on myHelp
- return "Click if you want WebTools to install sounds as AIF files"
- end
-